UI & UX Design

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May 10, 2023

Designing a Management Software for Car Dealership Owners

This isn’t like any of my other projects. I almost gave up on this one, but let’s start from the start

Mohammad Usman

Client Success Manager

This project came through my friend Anas, who led a startup building software to simplify operations for car dealerships. When their UI hit a roadblock, I was brought in to make it visually appealing and easy to use.

After several discussions with the team about user flows and personas, I began designing — only to realize I’d never worked on a software UI before. I started small, redesigning the login and onboarding forms to make data collection smoother and more interactive with sliders and buttons instead of plain text fields.

The First Time?

After several discussions with the team about user flows and personas, I began designing — only to realize I’d never worked on a software UI before. I started small, redesigning the login and onboarding forms to make data collection smoother and more interactive with sliders and buttons instead of plain text fields.

Next came the dashboard, split into two parts — analytics at the bottom and quick-access buttons on top — designed for clarity and ease of navigation (even if the devs weren’t thrilled about coding it).

Good design isn't about adding stuff that you like, it's about getting rid of stuff that is not needed but you still want to put in

a.k.a. Raita mat phailao

For adding new vehicles, I simplified the overwhelming data entry process by dividing the form into sections and adding dual progress bars for better user feedback. The inventory section allowed advanced filtering and displayed key vehicle details clearly through card highlights.

In user management, admins could assign roles and permissions through color-coded cards, while the help section made the software beginner-friendly.

Didn't get paid for this🥲

Lastly, I designed an unpaid landing page (because, startup life) and presented three options — using placeholder visuals since the actual product was still in progress.

All in all, this project was a learning curve — my first full-fledged software UI, filled with trial, error, and plenty of fun collaboration with the dev team.

Want the Full Tea?☕